The illegal trading of user data has become a secondary income source for some companies.
On a similar note, the Entertainment Software Association (ESA)—a US-based association of the video game industry—stated that “website vulnerability” led to the leakage of important information.
The ESA’s a division that was responsible for managing Electronic Entertainment Expo (E3) event data had not dedicatedly worked on the website security. This negligence resulted in the exposure of details of more than 2,000 journalists, analysts, content creators, and others who attended E3, 2019. A spreadsheet of the attendees with their contact information was available on the event’s website, which was later spotted by Sophia Narwitz on YouTube.
It seems that the association prepared the list in order to approach content creators and news media for the coverage of newly launched and upcoming videogames.